Program Interfaces, Patterns and Anti-patterns
Computer science is embarrassed by the Computer— Alan Perlis
One of the most important roles of senior engineers and architects is to define the boundaries between programs. This must be done thoughtfully, with a firm understanding of what is being abstracted, and foresight of evolving needs.
Unfortunately, these skills are typically learnt the hard way. This course is our attempt to rectify that, providing a tour of program interfaces, patterns and anti-patterns through the lens of a system that participants build themselves in and between classes.
We cover many specific API designs in detail, but the ultimate objective is broader: participants should leave with greater confidence that their own API designs will stand the test of time.
- Modeling, Data Storage and Network Endpoints
- Securing Network Endpoints
- Data Formats and Serialization
- User Interface APIs
- Graph Query Endpoints
- Command Line Interfaces
- Library/Module Design
This course assumes 1-2 years of work experience as a software engineer with some exposure to a mix of program interfaces.
Schedule and price
This course will next run two evenings per week for four weeks in September 2018. The total cost is $1,800.Apply now Still have questions? Contact us.
This class was all about expanding my toolbox and vocabulary for interface design. Programs have been written for half a century; this means that when I’m faced with a programming problem, odds are that there is a pattern or best practice out there that I can take inspiration from. Putting names and faces to them allows me to go for exactly what I want rather than fumbling around and making costly mistakes.